Arkadia v2!!!


Patch notes for version 2.0:

  • Reversed the dice system
  • Added Crew section
  • Added sections for Drachmae and Stash, Gathering Information, and Advancement
  • Added Passion Providers, Contacts (paid version)
  • Changed Drive
  • Added Drive Clocks
  • Added Beliefs
  • Added Hangout Downtime Activity
  • Changed Heat to Notoriety
  • Changed Inventing and Crafting
  • Added to the Magic section with Rituals and Magnitude
  • Added section about Arkadia and its lore (paid version)
  • Removed Offering from the character sheets and added it to the crew sheets
  • Added a lot more gods to the Glossary
  • Added Nature Spirits to the Glossary
  • Added a few more Special Abilities
  • New sheets! Children of Tyche, Nemesis, Atlas, Heracles, Ker, Hypnos, Thanatos, the Furies, Psyche, Asclepius, Eris, Gaia, and Melinoe!

whoo! this was a lot of work over a very small time, comparatively. arkadia v1 took me about 4 months between inception to publishing, and v2 took me 2 months and some change.

choosing if and how to monetize this was... nervewrecking. i'm happy with the way it has been done - people can still enjoy the game for free, as i enjoyed many games on this platform, and i get something for my worldbuilding.

i'm pretty proud of the state the game is in - i couldn't let go of it knowing i had so many ideas that hadn't made it to the book yet. because of that, i don't think there'll be any more major updates in the future. see you in whatever my next project is!

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